
Apostrophe Man
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Posted - 2009.09.20 19:06:00 -
[1]
Originally by: Meiyang Lee
Originally by: Xiaodown
Originally by: Meiyang Lee Edited by: Meiyang Lee on 20/09/2009 18:25:36
Originally by: Xiaodown Industrials have more midslots than any other ship available for the point value.
We are using them to remote sensor boost / remote eccm boost the ships. PL brings damps, jams, etc.
We did not throw the match; there is effectively no counter to that setup.
Being very spread out would help, since the bombs rely on you being bunched up at the start, it is however very hard to counter all the ECM combined with the massive DPS from those bombers once they start hitting something. Their ability to keep the bombers alive is the biggest issue.
The bombs only hit 2 ships. We had planned on using the curses to neut the rooks from the PL team. They got hit hard by the bombs and were finished off quickly.
After that, pretty much everyone on our team was permajammed. The combination of jamming, damping, and target painting, combined with the huge damage from the torps against anything with a sig radius and the area affect damage of the bombs against anything small, not to mention any part of the rest of their fleet, is going to be incredibly hard to beat.
Maybe a team full of T3 cruisers would be the best counter. Not sure. We had 3 hours to come up with a strategy against that; all the theorycrafters need to keep in mind that the first time anyone had seen that setup was 3 hours before we had to fight it. And no one else in the tournament is fielding that strat; PL have exclusive rights on it at this point.
They fielded it yesterday too, but I see your point, there wasn't all that much time to devise a counter, let alone test anything. Once the Curses went down you lost both a lot of DPS and the ability to shut down ships that were being a pain, effectively crippling your entire setup from the get-go.
I'd love someone coming up with an effective counter, bombs may be awesome to see put to good use, but it gets boring if they literally slaughter everything they run into.
Here's my vote for a counter:
2 damnation 2 sacrilege 2 vengence 1 logistics 1 abaddon
ECCM / sensor boosters in the mids, armor tanked, and everyone who can fit missiles fits Assault missile launchers and standard missiles. Hopefully take out the bombers, and then go to work on the rest of the stuff. Still, without the bombers, there's another 5 ships to get through, including a T3 and a logistics. |